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Built in stack size ratio autofit

Posted: Thu Jan 22, 2015 10:19 pm
by Ares
Hello all, I have been trying to find details information on this topic but I am not finding it.

Essentially I have heard and read several times that with a recent update LiveCode will automatically resize the stack to fit on any device. Could someone tell me how this works or provide me a link?

This is my confusion. I am creating a game that needs the entire stack to show without changing the ratio. I do not mind if their is letter boxing. Keeping the entire image and ratio is of upmost importance. If I create this game in ratio A but the game is played on ratio B how will LiveCode display it and make it auto fit? Will their be letterboxing, stretching that destroys the ratio, zooming which cuts off the picture?

I am pretty sure that letterboxing will occur, but I am being told that LiveCode will just magically make one ratio fit in another without a ratio change and without letterboxing. I just do not see how that is possible.

Thank you for taking your time to read this.

Re: Built in stack size ratio autofit

Posted: Thu Jan 22, 2015 10:27 pm
by Klaus
HI Ares,

1. welcome to the forum! :D

2. Check this RunRev lesson, which may answer some, if not all of your questions:
http://lessons.runrev.com/m/4069/l/1564 ... ll-devices
Be sure to look up all unknown terms in the dictionary to get more info!


Best

Klaus

Re: Built in stack size ratio autofit

Posted: Thu Jan 22, 2015 10:35 pm
by Ares
Thank you for the reply Klaus!

I have seen that page but missed that part that explained that fullscreenmode IS the function people were referring to. :oops: In my case I need to select a ratio to focus on and then use the letterbox option. I really appreciate this.