What resets the antialiased/blendlevel of graphics?
Posted: Mon Jul 13, 2015 7:23 am
This question may come across as vague, but what commands or properties have the potential to reset the antialiased properties of graphics in a stack? I have a number of graphics that when re-opening the stack are losing their antialiased property and blend levels and I am struggling to determine what would be triggering this.
I have commented out "set the acceleratedRendering of this stack to true" but that did not help. In preOpenStack, this code also didn't yield the expected the results:
All the graphics retained a false antialiased property after this.
I have commented out "set the acceleratedRendering of this stack to true" but that did not help. In preOpenStack, this code also didn't yield the expected the results:
Code: Select all
repeat with i=1 to the number of graphics
set the antialiased of graphic i to true
end repeat