mobilePlaySoundOnChannel is crashing Android app - LC Fixed
Posted: Tue Oct 18, 2016 12:57 am
I am running on Mac Pro, OS X 10.7 (I have updated all my android SDK files) and I am running LC 8.1.RC-2.
I have installed almost all the Android SDK files.
The following scrip works great in IOS environment, but it causes crashes in the Android environment:
In the LC standalone setup for the Android, I have tried several minimum build levels, but none seem to work with this script:
global tTouchSound, MobileFlag
on mouseDown
if MobileFlag =1 then
mobilePlaySoundOnChannel tTouchSound, "current", "now"
end if
end mouseDown
Any help would be appreciated in getting this to work in an Android environment.
Thanks,
David
I have installed almost all the Android SDK files.
The following scrip works great in IOS environment, but it causes crashes in the Android environment:
In the LC standalone setup for the Android, I have tried several minimum build levels, but none seem to work with this script:
global tTouchSound, MobileFlag
on mouseDown
if MobileFlag =1 then
mobilePlaySoundOnChannel tTouchSound, "current", "now"
end if
end mouseDown
Any help would be appreciated in getting this to work in an Android environment.
Thanks,
David