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mobilePlaySoundOnChannel is crashing Android app - LC Fixed

Posted: Tue Oct 18, 2016 12:57 am
by DR White
I am running on Mac Pro, OS X 10.7 (I have updated all my android SDK files) and I am running LC 8.1.RC-2.
I have installed almost all the Android SDK files.

The following scrip works great in IOS environment, but it causes crashes in the Android environment:
In the LC standalone setup for the Android, I have tried several minimum build levels, but none seem to work with this script:

global tTouchSound, MobileFlag

on mouseDown
if MobileFlag =1 then

mobilePlaySoundOnChannel tTouchSound, "current", "now"

end if
end mouseDown

Any help would be appreciated in getting this to work in an Android environment.

Thanks,

David

Re: mobilePlaySoundOnChannel is crashing Android app

Posted: Tue Oct 18, 2016 9:56 am
by LiveCode_Panos
Hi David,

This is a bug introduced in LC 8.0.2 RC4, reported in http://quality.livecode.com/show_bug.cgi?id=18484. I suggest adding your email in the cc list, so as we update you when this issue is fixed.

Best,
Panos
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Re: mobilePlaySoundOnChannel is crashing Android app

Posted: Tue Oct 18, 2016 11:24 am
by DR White
Panos,

It has been driving me crazy.
I will add my email to the list.
Thanks for putting my pain to rest,

David

Re: mobilePlaySoundOnChannel is crashing Android app

Posted: Tue Oct 18, 2016 11:49 am
by DR White
Panos,

I just got finished adding my email to yours on the "Bug Report" and commented on the need to correct this bug to produce quality Android apps.

I would encourage others to do the same.

Thanks,

David