Simultaneous embedded audioclips
Posted: Wed Mar 25, 2009 7:49 pm
I am new to RunRev (and programming in general) and am attempting to create a basic game that I will include in a larger application. My problem:
I want background music (an imported auidoclip "~.wav") to play WHILE the user clicks on various icons that provide audio feedback from a different imported audioclip (i.e. a "sound effect"). The problem I encounter is that the music begins as scripted when the card opens, but when the first "sound effect" (i.e. a different imported audioclip) is initiated by the user, the sound effect plays (approx. 1 second) and the music stops permanently.
I've tried to embed the music on a different card and a substack, but the problem persists.
Is it possible to play multiple audioclips (.wav) at the same time? How should I proceed?
Your help is super appreciated.
I want background music (an imported auidoclip "~.wav") to play WHILE the user clicks on various icons that provide audio feedback from a different imported audioclip (i.e. a "sound effect"). The problem I encounter is that the music begins as scripted when the card opens, but when the first "sound effect" (i.e. a different imported audioclip) is initiated by the user, the sound effect plays (approx. 1 second) and the music stops permanently.
I've tried to embed the music on a different card and a substack, but the problem persists.
Is it possible to play multiple audioclips (.wav) at the same time? How should I proceed?
Your help is super appreciated.