xcode and simulator versions
Posted: Wed Nov 16, 2016 5:37 pm
I seem to be the queen of inconsistency problems. I have been testing with a mac OSX and a simulator...and it has been working fine. Today, I opened a livecode file on the mac and it wouldn't do the simulator. I found that the Preference settings for mobile support had been blanked out. So I reset it to xcode 7.2 - which I had been using earlier. When I did that, the button returned green.
I tested in the simulator, and it froze. So I closed everything - started again. Again...Xcode location was blank - so I put in xcode 7.2 Now it turned red - with a note that said the only thing that was acceptable was 6.1, 7.1, 8.2, 9.2 or 9.3. I don't have any of those - and 7.2 worked for the past several weeks -so I don't know why there is change.
When I look at xcode 7.2, everything looks fine.
I tested it in LiveCode 9 with the same thing. Then I come back to LiveCode 8.0 - and it has a note in the Mobile Support area - available device sdks9.2 available simulators 9.2 and the box is still red.
So why would this have suddenly stopped working?
I tested in the simulator, and it froze. So I closed everything - started again. Again...Xcode location was blank - so I put in xcode 7.2 Now it turned red - with a note that said the only thing that was acceptable was 6.1, 7.1, 8.2, 9.2 or 9.3. I don't have any of those - and 7.2 worked for the past several weeks -so I don't know why there is change.
When I look at xcode 7.2, everything looks fine.
I tested it in LiveCode 9 with the same thing. Then I come back to LiveCode 8.0 - and it has a note in the Mobile Support area - available device sdks9.2 available simulators 9.2 and the box is still red.
So why would this have suddenly stopped working?