Developing MIDI applications using Revolution
Posted: Tue Jun 09, 2009 8:49 pm
Hello, I'm interested in developing freeware MIDI applications that work cross platform. Specifically editors for various hardware synthesizers.
What the application would need to do for the most part would be (example):
Display a slider representing a parameter on the synthesizer. When the slider is moved, a midi messsage would be sent to a MIDI out port. The message would be the same for each motion, but one 8 or 16 bit integer would be incremented or decremented depending on the motion of the slider.
I'm looking for a quick and dirty way of building synth editors without having to do coding besides getting the parameter strings right. Mostly sending and recieving of parameter values, and displaying them in useful format (for instance a few vector drawn lines might represent the state of each slider)
Is this easy to do with Revolution, send a string of bytes to a midi port for each movement of a slider, knob or other widget?
Thanks,
Joel
What the application would need to do for the most part would be (example):
Display a slider representing a parameter on the synthesizer. When the slider is moved, a midi messsage would be sent to a MIDI out port. The message would be the same for each motion, but one 8 or 16 bit integer would be incremented or decremented depending on the motion of the slider.
I'm looking for a quick and dirty way of building synth editors without having to do coding besides getting the parameter strings right. Mostly sending and recieving of parameter values, and displaying them in useful format (for instance a few vector drawn lines might represent the state of each slider)
Is this easy to do with Revolution, send a string of bytes to a midi port for each movement of a slider, knob or other widget?
Thanks,
Joel