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Drawing shapes from a template

Posted: Thu Dec 17, 2009 4:44 pm
by wake
I have recently been given details on a project that I will need to complete involving patterns of shapes. These pattern templates will be defined by end users and I will need to read a file of some sort (probably XML) into rev and then render the shapes on the card. I will then need to be able to perform a kind of "Paint by Numbers" function on the loaded shapes. I know this is somewhat vague, but I was just curious if you experienced users out there have done anything like this and if so what are your thoughts on degree of difficulty.

I had nailed this project down as a flash application, but thought that I should check out all my options. I am familiar with flash development, but by no means an expert. Thoughts?


Thanks so much,
wake

Re: Drawing shapes from a template

Posted: Thu Dec 17, 2009 4:52 pm
by wake
Maybe this could be done by loading a black and white image and then painting the sections of the image. My prior post assumes that each piece that makes up this design would need to be a separate graphic in order to fill the pieces different background colors. Maybe that assumption is not the correct one.

Sorry, just thinking out loud here and looking for input.