Splash page duration (and multiple resolutions)
Posted: Thu Jun 02, 2011 11:38 pm
Hello,
I've set up a splash screen for my app by choosing an image in the "Splash Screen" entry on the "Standalone Application Settings" page, and it works.
However (at least on the iOS simulator!) it is only displayed for a fraction of a second before the first (real) page of the stack is shown.
Is there any way to set the minimum amount of time it's shown? I know it's there partly to cover startup code time, so I don't want to add anything to that duration.
Also, I've seen a posting indicating "Support for splash/launch image at different resolutions". How do I arrange for multiple resolutions? I do have a "Splash.png" and "Splash@2x.png" images copied to the app, and the first one is the one I entered into the "Splash Page" entry box... is that enough to have the bigger one chosen for higher-resolution screens?
Thanks!
I've set up a splash screen for my app by choosing an image in the "Splash Screen" entry on the "Standalone Application Settings" page, and it works.
However (at least on the iOS simulator!) it is only displayed for a fraction of a second before the first (real) page of the stack is shown.
Is there any way to set the minimum amount of time it's shown? I know it's there partly to cover startup code time, so I don't want to add anything to that duration.
Also, I've seen a posting indicating "Support for splash/launch image at different resolutions". How do I arrange for multiple resolutions? I do have a "Splash.png" and "Splash@2x.png" images copied to the app, and the first one is the one I entered into the "Splash Page" entry box... is that enough to have the bigger one chosen for higher-resolution screens?
Thanks!