Can a video behave like a backgrop?
Posted: Wed Sep 14, 2011 1:21 am
I have some resources that I own, such as images and video loops. I learned in the manual that a stack can take up the whole screen. This appears to be used for some games and kiosks. That's essentially what I want to do, only with a quicktime video instead of an image backdrop. I tried this myself, only to realize you couldn't put controls over a player. For example, if you try to put a player object on a card and then place something over it, the control falls behind the player. That's not necessarily a problem, though. I'll explain why.
That makes sense normally. Ordinarily users wouldn't want objects floating above a video. But that's sort of what I want. But I want the video to sort of serve as a backdrop. So technically, it doesn't need any buttons, fields, etc, on that particular card. The interface could be maintained through another stack. That would give the impression they are floating over the video backdrop. I'm basically building a kiosk program for a restaurant down the road. They don't want anybody messing with their computer settings. To make tinkering more difficult, I opted to use a backdrop, but the customer wants the backdrop to be a video instead of a plain image.
That makes sense normally. Ordinarily users wouldn't want objects floating above a video. But that's sort of what I want. But I want the video to sort of serve as a backdrop. So technically, it doesn't need any buttons, fields, etc, on that particular card. The interface could be maintained through another stack. That would give the impression they are floating over the video backdrop. I'm basically building a kiosk program for a restaurant down the road. They don't want anybody messing with their computer settings. To make tinkering more difficult, I opted to use a backdrop, but the customer wants the backdrop to be a video instead of a plain image.