BlendLevel is Resetting Upon Reopening Stack
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
BlendLevel is Resetting Upon Reopening Stack
Hello,
I have a number of groups with a graphic inside whose BlendLevel is 100 (the graphic is there to increase the clickable region without showing something, and it works great). However, whenever I open my stack afresh, the BlendLevel appears to be reset, as I have these big black (stack background color) blocks.
Short of writing PreOpenStack or PreOpenCard scripts that counteract this, I'm wondering if it's supposed to happen at all or if there is an elusive setting that can make my objects' BlendLevel settings permanent, even through opening and closing the stack. It would seem that BlendLevel would be like all other properties, which retain their set values... but this is repeatably not the case, evidently.
Any ideas? Similar experiences? Do I just have to work around it with script?
Thanks!
Phil E.
I have a number of groups with a graphic inside whose BlendLevel is 100 (the graphic is there to increase the clickable region without showing something, and it works great). However, whenever I open my stack afresh, the BlendLevel appears to be reset, as I have these big black (stack background color) blocks.
Short of writing PreOpenStack or PreOpenCard scripts that counteract this, I'm wondering if it's supposed to happen at all or if there is an elusive setting that can make my objects' BlendLevel settings permanent, even through opening and closing the stack. It would seem that BlendLevel would be like all other properties, which retain their set values... but this is repeatably not the case, evidently.
Any ideas? Similar experiences? Do I just have to work around it with script?
Thanks!
Phil E.
Re: BlendLevel is Resetting Upon Reopening Stack
Hi Phil,
you mean you set the belndlevel, save and close the stack and the next time
you open the stack the blendlevel has NOT been saved?
Best
Klaus
you mean you set the belndlevel, save and close the stack and the next time
you open the stack the blendlevel has NOT been saved?

Best
Klaus
Re: BlendLevel is Resetting Upon Reopening Stack
Klaus,
Precisely. I used the slider bar in the Property Inspector to set the BlendLevel on my objects, not any script, but it should not matter.
Phil E.
Precisely. I used the slider bar in the Property Inspector to set the BlendLevel on my objects, not any script, but it should not matter.
Phil E.
Re: BlendLevel is Resetting Upon Reopening Stack
Hi.
I do not see this in v6.7, OS 10.9. My blendLevels stick, as I would expect.
Craig Newman
I do not see this in v6.7, OS 10.9. My blendLevels stick, as I would expect.
Craig Newman
Re: BlendLevel is Resetting Upon Reopening Stack
Hi Craig,
I should have specified... I am using LiveCode Indy Commercial v7.1 - it is the finalized version of its class (or however one would call it).
Seems, then, that this is a bug for 7.1 Indy.
Cheers,
Phil E.
I should have specified... I am using LiveCode Indy Commercial v7.1 - it is the finalized version of its class (or however one would call it).
Seems, then, that this is a bug for 7.1 Indy.
Cheers,
Phil E.
Re: BlendLevel is Resetting Upon Reopening Stack
Hi Phil,
a bug? Don't think so!
Just made a quick test with LC Indy 7.1.1 RC3 and the set blendlevel does in fact stick!?
Best
Klaus
a bug? Don't think so!
Just made a quick test with LC Indy 7.1.1 RC3 and the set blendlevel does in fact stick!?
Best
Klaus
Re: BlendLevel is Resetting Upon Reopening Stack
Klaus,
Looks like we're using different versions, then. Yours looks to be newer.
I am not using an RC version. I'll ignore it as a 7.1 bug that has been fixed, and will either update or work around it.
Thanks for checking.
Cheers,
Phil E.
Looks like we're using different versions, then. Yours looks to be newer.
I am not using an RC version. I'll ignore it as a 7.1 bug that has been fixed, and will either update or work around it.
Thanks for checking.
Cheers,
Phil E.
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Re: BlendLevel is Resetting Upon Reopening Stack
I just made a stack and imported an image and set the blendLevel to 50% with the properties palette slider.
Saved the stack.
Quit LiveCode 7.1.
Opened LiveCode 7.1.
reopened the stack.
The blendLevel was still 50%.
LiveCode 7.1 STABLE
Saved the stack.
Quit LiveCode 7.1.
Opened LiveCode 7.1.
reopened the stack.
The blendLevel was still 50%.
LiveCode 7.1 STABLE
Re: BlendLevel is Resetting Upon Reopening Stack
Richmond62,
Any luck with a rectangle generated by LiveCode in the version? I'm dragging and dropping an opaque, borderless rectangle. Also, the background color of my stack is black.
Cheers,
Phil E.
Any luck with a rectangle generated by LiveCode in the version? I'm dragging and dropping an opaque, borderless rectangle. Also, the background color of my stack is black.
Cheers,
Phil E.
-
- Livecode Opensource Backer
- Posts: 10078
- Joined: Fri Feb 19, 2010 10:17 am
Re: BlendLevel is Resetting Upon Reopening Stack
Possibly the most boring stack on the planet:
The stack has a card backGround which is black, and
a rectangular Graphic which is red and set with a blendLevel of 50%.
I saved it, quite LC, reopened it, AND the blendLevel was preserved.
Xubuntu 14.04 64-bit, LC 7.1 Stable.
The stack has a card backGround which is black, and
a rectangular Graphic which is red and set with a blendLevel of 50%.
I saved it, quite LC, reopened it, AND the blendLevel was preserved.
Xubuntu 14.04 64-bit, LC 7.1 Stable.
- Attachments
-
- Blending.zip
- Here's the stack to play with.
- (339 Bytes) Downloaded 291 times
Last edited by richmond62 on Thu Dec 17, 2015 11:47 am, edited 1 time in total.
Re: BlendLevel is Resetting Upon Reopening Stack
Richmond62,
Indeed the most exciting app ever (haha)! Your stack worked on my LC, as well.
Thus, I'm stumped about why my stack is resetting the BlendLevel values for all of my objects that have a changed BL value. I would assume this is a protocol that happens behind the scenes, and I have not scripted any funky stuff in the PreOpen handlers, if that would do it.
Hmm... wonder what it could be. In any event, thank you for taking the time to try this out and for helping me!
Cheers,
Phil E.
Indeed the most exciting app ever (haha)! Your stack worked on my LC, as well.
Thus, I'm stumped about why my stack is resetting the BlendLevel values for all of my objects that have a changed BL value. I would assume this is a protocol that happens behind the scenes, and I have not scripted any funky stuff in the PreOpen handlers, if that would do it.
Hmm... wonder what it could be. In any event, thank you for taking the time to try this out and for helping me!
Cheers,
Phil E.
Re: BlendLevel is Resetting Upon Reopening Stack
Hi All,
I confirm that LC 7.06 (OS X 10.10.3 SOMETIMES doesn't work well with blendlevel and showname property for popup btn.
I said "sometimes" because it seem this bug need something else to do its job.
I will open a new thread for showname property
Best regards
Jean-Marc
I confirm that LC 7.06 (OS X 10.10.3 SOMETIMES doesn't work well with blendlevel and showname property for popup btn.
I said "sometimes" because it seem this bug need something else to do its job.
I will open a new thread for showname property
Best regards
Jean-Marc
https://alternatic.ch