H.
I'm using the object player in a small app to play mp3 files. For some reason the player is not working correctly. It is tagging on other parts of audio to the end of my loops when playing other files. It's like bits are stuck in memory. When I play them in other apps and look at them in my audio editor, the loops are fine. Does anyone know what might be causing this? Is ther a way to stop it?
EDIT: Forgot to mention. It is only when I create a standalone exe that this occurs. The Player object seems to be cutting off the end of the mp3 on playback as well.
EDIT: I think this is a memory problem. I am playing back an mp3 file that is being re-written or re-generated each time the app runs. Is there any way to reload the mp3 or refresh the mp3 before playing it back?
Any ideas anyone?
Bidge
Audio wierdness
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