timer/counter handlers at stack level
Posted: Sat Aug 11, 2007 4:38 am
ok,
I have made progress.
can I put all my custom handlers in the stack script?
i thought i had to include custom handlers in the object i was using it in?
like
"button777"
on mouseUp
myHandler007
end mouse
on myHandler007
put "9" into fld "888"
end myHandler007
(end of button script)
so, if I put the "myHandler777" in the stack script, I can use it in any object script on any card? at any time?
if that's the case, why would anyone put a custom handler anywhere else?
thanks in advance
homer
I have made progress.
can I put all my custom handlers in the stack script?
i thought i had to include custom handlers in the object i was using it in?
like
"button777"
on mouseUp
myHandler007
end mouse
on myHandler007
put "9" into fld "888"
end myHandler007
(end of button script)
so, if I put the "myHandler777" in the stack script, I can use it in any object script on any card? at any time?
if that's the case, why would anyone put a custom handler anywhere else?
thanks in advance
homer