put a text in the backscript
Posted: Tue Jan 05, 2016 4:02 pm
Hi,
Does anyone know if one can put something else than a script in the backscript ? All the exemple I found use the syntax :
If I want to put the content of a property (or something that contains a string but that is not a script), how do I do ?
Last question, if it's not possible, is there a way to create an object that would be outside of the message path ?
Thanks,
Godot
Does anyone know if one can put something else than a script in the backscript ? All the exemple I found use the syntax :
Code: Select all
insert script of object "XXX" into back
Last question, if it's not possible, is there a way to create an object that would be outside of the message path ?
Thanks,
Godot