Hi,
I have Livecode on a PC development platform (LC 7.1). When I create a Mac standalone app and copy it to a Mac, it won't execute. However if I build the standalone on the Mac it executes just fine.
Seems to be a permissions thing but I don't know enough about Mac to figure out how to solve it.
Any advice appreciated
Cheers
Greg
MAC Standalone created on PC doesn't execute on Mac
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Re: MAC Standalone created on PC doesn't execute on Mac
I have had similar problems with Macintosh standalones built on Linux.
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Re: MAC Standalone created on PC doesn't execute on Mac
Have a look at this:
http://use-livecode.runrev.narkive.com/ ... ows-studio
Where Richard Gaskin explains about 'executable bits'.
The "long-and-the-short" is that you need access to a Macintosh computer
to get your Mac standalones up-and-running.
I don't know whether the LiveCode people can address this problem
in the future.
http://use-livecode.runrev.narkive.com/ ... ows-studio
Where Richard Gaskin explains about 'executable bits'.
The "long-and-the-short" is that you need access to a Macintosh computer
to get your Mac standalones up-and-running.
I don't know whether the LiveCode people can address this problem
in the future.
-
- Livecode Opensource Backer
- Posts: 10080
- Joined: Fri Feb 19, 2010 10:17 am
Re: MAC Standalone created on PC doesn't execute on Mac
Thinking I would be clever . . .
I ran off a Mac Intel executable from LC 7.1 on my Xubuntu box,
opened the file path:
SILLY.app/Contents/MacOS/SILLY
and tried to set the executable bit with Linux . . .
BUT the properties 'thing' in XFCE does not show the 'SILLY' file
as potentially executable.
Here are comparable screenshots:
trying this:
also brought no joy.
I ran off a Mac Intel executable from LC 7.1 on my Xubuntu box,
opened the file path:
SILLY.app/Contents/MacOS/SILLY
and tried to set the executable bit with Linux . . .
BUT the properties 'thing' in XFCE does not show the 'SILLY' file
as potentially executable.
Here are comparable screenshots:
trying this:
also brought no joy.