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MAC Standalone created on PC doesn't execute on Mac

Posted: Tue Jan 19, 2016 11:34 pm
by bergsy
Hi,

I have Livecode on a PC development platform (LC 7.1). When I create a Mac standalone app and copy it to a Mac, it won't execute. However if I build the standalone on the Mac it executes just fine.

Seems to be a permissions thing but I don't know enough about Mac to figure out how to solve it.

Any advice appreciated

Cheers

Greg

Re: MAC Standalone created on PC doesn't execute on Mac

Posted: Wed Jan 20, 2016 8:20 am
by richmond62
I have had similar problems with Macintosh standalones built on Linux.

Re: MAC Standalone created on PC doesn't execute on Mac

Posted: Wed Jan 20, 2016 8:40 am
by richmond62
Have a look at this:

http://use-livecode.runrev.narkive.com/ ... ows-studio

Where Richard Gaskin explains about 'executable bits'.

The "long-and-the-short" is that you need access to a Macintosh computer
to get your Mac standalones up-and-running.

I don't know whether the LiveCode people can address this problem
in the future.

Re: MAC Standalone created on PC doesn't execute on Mac

Posted: Wed Jan 20, 2016 11:13 am
by richmond62
Thinking I would be clever . . .

I ran off a Mac Intel executable from LC 7.1 on my Xubuntu box,
opened the file path:

SILLY.app/Contents/MacOS/SILLY

and tried to set the executable bit with Linux . . .

BUT the properties 'thing' in XFCE does not show the 'SILLY' file
as potentially executable.

Here are comparable screenshots:
Linux.png
Mac.png
trying this:
chmod.png
chmod.png (48.63 KiB) Viewed 4036 times
also brought no joy.