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tile based mapping program in planning stage
Posted: Mon Apr 27, 2009 11:08 pm
by magice
I am considering starting on a tile based mapping program. I have been experimenting with using multiple image areas that are grouped and trying to write the paint of that group to a file. I didn't really think it would work, but Runrev has surprised me in other cases so i thought I would give it a try. Having no experiance at all in graphics editing applications, I am a bit lost. but then that is why I came up with this idea, because it is something new to learn. My first question, is...Is there an easy way to write several jpg image files into one? E.G. if i have a grid of image areas 10 high by 10 wide, and each area contains a seperate jpg image file. how can I write the entire grid into one jpg file?
Posted: Mon Apr 27, 2009 11:18 pm
by Garrett
Yup, you sure can. I believe you can take a screenshot of the objects together by providing the coordinates, then not sure from there, either put the result directly into an image object, or save it as a file and load it into an image object.
Look up in the rev dictionary the following:
export snapshot
I believe(hope) that'll do what you want.
~Garrett
Posted: Mon Apr 27, 2009 11:50 pm
by magice
Thank you, that gets me half way there. Using the coordinants may be a problem though. The image area could potentially be bigger then the app itself and use scrollbars. How can I specify the coordinants of the larger underlying area rather then the actual app area?
Posted: Tue Apr 28, 2009 7:31 am
by Garrett
Hmmmmmmmm....... I'm not sure from there. I'm sure one of the pros will come along soon and answer that one!
