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Support for 32bit per colour channel?

Posted: Sun May 23, 2010 2:41 am
by Rogue123
I was just wondering - I am planning to start a new project that involves handling high dynamic range imaging, which means I need to work with 16bit/32bit per colour channel. Is this at all possible in Revolution Studio? I checked all the documentation, and so far I only see references to 8bit per channel imaging. It might be too much for Rev, as far as I can tell, which means I am forced to look at a lower level language again, unfortunately.

Re: Support for 32bit per colour channel?

Posted: Sun May 23, 2010 10:58 pm
by Rogue123
Sorry to bump this thread, but could anyone shed some light on this matter?