viewport
Posted: Wed Jul 28, 2010 2:49 am
I am trying to create what, in other languages, is often called a viewport. That is, I have a large image, but I want to show only a small rectangular part of it. I don't want to create a huge mask to cover the rest of the image, as that blocks out lots of other objects on the card. I want to be able to (somehow) define just the small rectangle that lets that part of the larger object show through.
I had assumed this can be done with some choice of Blends and transparency, but I have tried many combinations and cannot create a viewport effect. I can always block what's under the small rectangle, but I cannot "allow through" what's under the small rectangle.
Any suggestions?
I had assumed this can be done with some choice of Blends and transparency, but I have tried many combinations and cannot create a viewport effect. I can always block what's under the small rectangle, but I cannot "allow through" what's under the small rectangle.
Any suggestions?