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Another Standalone Question

Posted: Tue Oct 12, 2010 6:12 pm
by WaltBrown
Has anyone ever described methods for paring down the size of standalones? Mine, which only has a single preOpenStack handler, no user interface, and only makes a single UDP shout, is still over 2 MB, after eliminating as many options as available in Standalone Settings. I understand Windows requires a huge amount of baggage to be dragged along, but thought there might be some additional options I hadn't discovered yet.

Thanks,
Walt

Re: Another Standalone Question

Posted: Sun Oct 17, 2010 10:28 am
by Mark
Hi Walt,

No, this can't be done. It would be really cool if we could optionally leave out some C++ libraries out of the standalone but I don't think RunRev is interested. Then again, 2MB isn't that bad. Most of my applications that include a GUI are equally large, even if not created with Revolution. HyperStudio applications are even 10 times as big.

Best,

Mark

Re: Another Standalone Question

Posted: Sun Oct 17, 2010 5:11 pm
by FourthWorld
Mark wrote:Then again, 2MB isn't that bad. Most of my applications that include a GUI are equally large, even if not created with Revolution. HyperStudio applications are even 10 times as big.
Even RealBASIC's GUI engine is almost the same size, and Toolbook's is much bigger and requires parts to be installed in at least three different directories (or so it was with v6 when I last used it). Heck, even Apple's Calculator app for OS X is 9.5 MBs.

At a bit over 2.5MBs, and the ability to ship completely self-contained apps (if you're not using externals), the Rev engine isn't bad at all.

Re: Another Standalone Question

Posted: Mon Oct 18, 2010 3:32 am
by WaltBrown
Thanks. It was just a thought. My roots go back to time shared minis, when each user had a whopping 23k or so of RAM to play with when swapped in, so I'm always looking for smaller, it's ingrained...