I'm not going anywhere with these projects, so I decided to upload them to my public repository. Maybe someone will find a good snippet of value buried in there, but here are the standouts:
Thunderlist (Android)
https://speedbump.io/repository/source_ ... erlist.zip
Basically a Wunderlist clone I built after Microsoft bought 'em out. I had this deployed to 3 Android phones for about 3 months before I ran into too many issues with synchronization not working as I had hoped. Gotta say though, those PolyList/PolyGrid widgets would have been a huge time save had they existed before I wrote this. I realize I could have use the Data Grid functionality, but honestly, I've never been able to wrap my head around working with Data Grids.

Snek! (Desktop)
https://speedbump.io/repository/source_code/Snek.zip
It's an unfinished prototype for a Snake clone. Left & Right Arrow Keys move the snake. There's 1 level, a debugger, and it mostly-works. I know there are a million different ways to code this game, so I figured I'd add one more to the pile!

SetWrite 4.1.2 (68K & PPC)
https://speedbump.io/repository/classic ... /setwrite/
If anyone is of the HyperCard persuasion, I was able to recover an old version of a standalone I created back in the late 90's. It's called SetWrite, and it's a basic Word Processor. I yanked out the registration information and made the source easier to access, so you're welcome to see just how many XCMDs and XFCNs I could cram into a HyperCard stack!


There's more, but most of it is probably just junk. Regardless, you're welcome to visit my junk yard

https://speedbump.io/repository/source_code/