genie wrote:gpb01 wrote:
This is
NOT normal ... you have to investigate why your app crashes on all other versions (
... or probably your App will be never approved by Apple 
). Are you calling something "
specific" only valid for iOS 6.1 ??? Check your external ... probably the problem is there ...
I will try on removing the external and see if it still crashes on the old version.
Well, app store does not report crashes on older version of iOS. Only crashing on 6.1.2.
Hello again Guglielmo!
Removed the external from copy files, and ran on simulators 5.0,v 5.1, 6.0. Works fine. Thanks for your insight. But, I am not the one who wrote the external...so I do not have much idea what to do, but I'll try to see.
Right now though, my priority is to get this app running for iOS 6.1.2. I'll worry about the older versions later...unless they have an effect on 6.1.2 (?)
....
Anyway, I encountered a post earlier regarding the app "The Jump: Escape the city". The developer said they got lots report that their app is crashing on 6.1.2. The developer then said that they found out what the problem is...Apple adds 17MB of 'something' to the apps when they put them to appstore, which leaves 33MB out of the 50MB mobile download limit. And, inside that is a memory pointer which is misbehaving IF the Wifi settings are WPA2 on certain makes of devices. So, it makes me think that the problem might not in the app...it appears that user has to change to a different wireless encryption protocol for the app to work? Maybe tell appStore to change wi-fi settings before testing the app? HAHAHA! joke...
Regards,
Genie