NotomBTG wrote:Hi Klaus.
Would you entertain a few follow-up questions about your stack?

A couple of years ago RunRev advised to use COMMAND for custom handlerstomBTG wrote:1) Being a newbie, I would have written a similar stack using handlers. You used "command". What's the difference? (The LC dictionary doesn't help much on this point.)
and leave the ON for build-in handlers like "mouseup" etc.
If I remember correctly, the reason was that the engine might distinguish this some time in the future.
No idea why, but this has not happened yet, and I got used to it

Yes! When you do a "send", "THE RESULT will return the ID for this message.tomBTG wrote:2) What is the result you are getting back from the "send" message in lin 19 and 20?
I tried to view it as a variable and did not see it. You stored it in tAnimationMessage and used it to cancel
the operation. Is it a message ID?
You can use that to cancel the next delivery of that message.
Check "send" and "pendingmessages" in the dictionary.
The button "animate" is rather erm... self-disablingtomBTG wrote:3) You end the animation_stop with "enable btn "animate" of cd 1".
What is the reason for that? (Did the animation process disable the button?)

See line 2 of its script.
Best
Klaus