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Re: Scripting IDE

Posted: Tue Mar 13, 2018 7:44 pm
by mwieder
<sigh> I filed a bug report a while back. *Someday* it will appear in the dictionary. Right now it's in the release notes for (if I remember correctly) LC 5.x.

Re: Scripting IDE

Posted: Tue Mar 13, 2018 8:48 pm
by bogs
Well, I know I found a lot of what I consider interesting things by poking around in the code of older IDEs. Occasionally, you find interesting stuff in release notes, and once in a while through old rev articles. By far, the easiest of the old stuff I've poked around in that turned out to be revealing is the mail-list archives, which go back as far as Mc, but you really have to know a.) what your looking for, or b.) you have to have a *lot* of time on your hands :D

Re: Scripting IDE

Posted: Wed Mar 14, 2018 3:27 am
by jacque
mwieder wrote: Tue Mar 13, 2018 11:59 am use

Code: Select all

palette stack tFilePath
instead of

Code: Select all

go stack tFilePath
Or if you don't want it to float over everything, use "modeless" instead of "go".

Re: Scripting IDE

Posted: Wed Mar 14, 2018 10:26 am
by trevix
Also, in case anyone needs it, revEnvironmentCustomizationPath() is the path to the user extensions folder (My Livecode)

Re: Scripting IDE

Posted: Wed Mar 14, 2018 6:19 pm
by mwieder
...and revEnvironmentUserPluginsPath() goes one level deeper to the Plugins folder.