Hey guys,
I would like to know which method you are recommending in order to animate in Livecode. I am currently working on a small helicopter game and I have to animate certain parts of the helicopter.
For now, I am using four images and setting them as icons of a button. I am looping through the images which gives you the impression that the helicopter is animated.
Nevertheless, I realized that this method seems to negatively influence the performance of the overall game. Moreover, you can see that the animation is not always smooth and influenced by the other tasks running in the background.
Do you have any hints or better strategies foe me to animate efficiently?
Best way to animate
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller
Re: Best way to animate
Hi macthorman,
Have you thought about using an animated gif for your helicopter blade?
Something along these lines might work-
tinyurl.c o m/ces3cf7
Kind Regards,
Neil Roger
--
RunRev Support Team ~
Support Open Source LiveCode on Kickstarter
--
Have you thought about using an animated gif for your helicopter blade?
Something along these lines might work-
tinyurl.c o m/ces3cf7
Kind Regards,
Neil Roger
--
RunRev Support Team ~
Support Open Source LiveCode on Kickstarter
--