With iOS 10 now publicly available I have been forced to try and cater for it in live builds, but there are a host of issues and I would like if someone could give some feedback on what is being done, and if anyone is experiencing these too.
- Ask dialogs do not have an input field anymore
- mobileLocationAuthorizationStatus() crashes the app when called
- mobileControlCreate "browser" fails to load anything
- mobileCurrentLocation() and mobileSensorReading("location",false) return empty
These are just the few I've picked up for now when building on 7.1.4 stable. Going to be submitting bug reports shortly. I'm quite confused as to why there hasn't been more talk as to what is going on with iOS 10 out???
LC7 builds with a range of issues in iOS 10
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Re: LC7 builds with a range of issues in iOS 10
Same issues on my side - LC8 has some bugs making it unusable and now this 
I am using LC7.0.6

I am using LC7.0.6
Re: LC7 builds with a range of issues in iOS 10
Just tested a few builds on 7.0.6 as well and can confirm that the issues are still there.
Edit: I have posted the bug report over at http://quality.livecode.com/show_bug.cgi?id=18409
Edit: I have posted the bug report over at http://quality.livecode.com/show_bug.cgi?id=18409
Re: LC7 builds with a range of issues in iOS 10
and don't forget the biggest issue (in my opinion) apps made with LC 7.x have under iOS 10: that one about the screenrect.
if you have a mobile app set in portrait mode (i.e. @size: 768*1024px): no problems.
if you have it a mobile app set in landscape mode (i.e.: 1024*768px, fullscreenmod==lettebox), the screen rect is around a quarter of the device screen and shifted for some pixel to the bottom (so part of it is even hidden). "bug" fixed under LC 8.1
personally, i ported all my apps under LC8, 3 days ago. because, sadly, LC 7 is no longer supported
but, as kevvy says, and as i was fear of, critical bugs (on IDE above all, but also in standAlones) are making liveCode developping very unreliable.
speaking of real world, at least.
if you have a mobile app set in portrait mode (i.e. @size: 768*1024px): no problems.
if you have it a mobile app set in landscape mode (i.e.: 1024*768px, fullscreenmod==lettebox), the screen rect is around a quarter of the device screen and shifted for some pixel to the bottom (so part of it is even hidden). "bug" fixed under LC 8.1
personally, i ported all my apps under LC8, 3 days ago. because, sadly, LC 7 is no longer supported
but, as kevvy says, and as i was fear of, critical bugs (on IDE above all, but also in standAlones) are making liveCode developping very unreliable.
speaking of real world, at least.