Hi,
[Aug 2 update...replaced stack with updated version]
So I wanted a spinning 3D logo on a splash page and a few days later I started this...
Happy Coding
Mike
Building a 3D Library...Dragon Style!
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Building a 3D Library...Dragon Style!
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Last edited by Hutchboy on Sat Aug 03, 2024 4:18 am, edited 1 time in total.
Re: Building a 3D Library...Dragon Style!
Hi, just a quick update.
There are a few bugs in some of the test code and I am in the process of a revision to include more demos of various 3D shapes designed with only line graphic objects as well as simple 3D objects built with polygons.
I thought as programmers you might like to see the underbelly of setting up debugging and function tests which will all get stripped out when I'm satisfied everything is working. If you're interested in any of this everything is in the card script and I am trying my best to keep the code logically organized as would be fitting for something called a "library".
This is as much fun as I've ever had programming BTW.
Mike
There are a few bugs in some of the test code and I am in the process of a revision to include more demos of various 3D shapes designed with only line graphic objects as well as simple 3D objects built with polygons.
I thought as programmers you might like to see the underbelly of setting up debugging and function tests which will all get stripped out when I'm satisfied everything is working. If you're interested in any of this everything is in the card script and I am trying my best to keep the code logically organized as would be fitting for something called a "library".
This is as much fun as I've ever had programming BTW.
Mike
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- Livecode Opensource Backer
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- Joined: Fri Feb 19, 2010 10:17 am
Re: Building a 3D Library...Dragon Style!
I am excited and look forward to your next offering.
This really is fascinating programming at its best!
This really is fascinating programming at its best!
Re: Building a 3D Library...Dragon Style!
Hi,
I have updated the 3D Library stack in my earlier post. In this version I have passed all of the tests and am successfully rendering a test cube. The animation of the cube is working but displays a bad flicker. The animation rate is set at 33 milliseconds but changing that hasn't made much difference in the flickering so my job is to sort this out. In the meantime I think adding controls to gradually rotate the cube in various directions is the next logical step, followed by creating other 3D shapes (pyramid to dodecahedron) to test.
onward ho...
Mike
I have updated the 3D Library stack in my earlier post. In this version I have passed all of the tests and am successfully rendering a test cube. The animation of the cube is working but displays a bad flicker. The animation rate is set at 33 milliseconds but changing that hasn't made much difference in the flickering so my job is to sort this out. In the meantime I think adding controls to gradually rotate the cube in various directions is the next logical step, followed by creating other 3D shapes (pyramid to dodecahedron) to test.
onward ho...
Mike