Porting to Ipad/Iphone and fit screen

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trags3
Posts: 432
Joined: Wed Apr 09, 2014 1:58 am

Porting to Ipad/Iphone and fit screen

Post by trags3 » Sun Jun 01, 2014 1:12 am

I have a stack that I have been working with on android. The set the fullScreenMode is set to "exactFit" on the preopenstack handler.
When I test the app on the Ipad or iPhone simulator the top of the stack is cut off.
I have tried various settings ie "noborder" etc and the result is pretty much the same.

What am I doing wrong?

Tom

trags3
Posts: 432
Joined: Wed Apr 09, 2014 1:58 am

Re: Porting to Ipad/Iphone and fit screen

Post by trags3 » Fri Jun 06, 2014 12:48 pm

trags3 wrote:I have a stack that I have been working with on android. The set the fullScreenMode is set to "exactFit" on the preopenstack handler.
When I test the app on the Ipad or iPhone simulator the top of the stack is cut off.
I have tried various settings ie "noborder" etc and the result is pretty much the same.

What am I doing wrong?

Tom
This issue has been solved. The IOS Simulator > Window> scale was the solution.
It wasn't clear to me that the simulator was cutting off content because I was working on a Mac Book with a screen resolution less than the devices being simulated.
Tom

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