looks very similar to a circle or oval.

So the effective points of such polygon
would be really useful, too.
Al
Moderator: Klaus
Obviously i'd be interested in the actual points that draw the oval. So basically a full fledged freehand polygon, using whatever resolution LC uses itself.mwieder wrote:I can easily return the points of an oval as the corner points of its rectangle, but that doesn't gain you anything that the rect of the oval gives you.
The property inspector is part of the ide, not the engine. It has a mind of its own as to what to display, and it's ripe for updating or replacing. There are third-party replacements that work much better.In the IDE object inspector get the points filled with the points of current graphic whenever one switches the type of the graphic
from "roundRect" or "rectangle" or "oval" or "regular"
to "polygon" or "curve" or "line" (e.g. line 1 of current points for last)?
yes.Are the relativePoints also 'directly' available?
I've only updated the engine code. The revRotatePoly command is also part of the ide (the code is in the revCommon button). I think the code should be rewritten, as it has the tendency to mangle polygons when it rotates them: case in point, try rotating a polygon or curve through 90 degrees four times and see if you end up with your original image. Someone with better math than mine should probably take a look at the code and submit a FIX: bug report.How will revRotatePoly work in connection to this new function?
I think it comes from Skia. This works in v6.6.2:[-hh] wrote:In the last months I often saw here this optimistic view. Where does it come from?mwieder wrote:Points of a graphic no longer need to be integers.
Code: Select all
set the rect of grc 1 to 100.1,200.2,164.43,400.56