Hello all, I have been trying to find details information on this topic but I am not finding it.
Essentially I have heard and read several times that with a recent update LiveCode will automatically resize the stack to fit on any device. Could someone tell me how this works or provide me a link?
This is my confusion. I am creating a game that needs the entire stack to show without changing the ratio. I do not mind if their is letter boxing. Keeping the entire image and ratio is of upmost importance. If I create this game in ratio A but the game is played on ratio B how will LiveCode display it and make it auto fit? Will their be letterboxing, stretching that destroys the ratio, zooming which cuts off the picture?
I am pretty sure that letterboxing will occur, but I am being told that LiveCode will just magically make one ratio fit in another without a ratio change and without letterboxing. I just do not see how that is possible.
Thank you for taking your time to read this.
Built in stack size ratio autofit
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller
Re: Built in stack size ratio autofit
HI Ares,
1. welcome to the forum!
2. Check this RunRev lesson, which may answer some, if not all of your questions:
http://lessons.runrev.com/m/4069/l/1564 ... ll-devices
Be sure to look up all unknown terms in the dictionary to get more info!
Best
Klaus
1. welcome to the forum!

2. Check this RunRev lesson, which may answer some, if not all of your questions:
http://lessons.runrev.com/m/4069/l/1564 ... ll-devices
Be sure to look up all unknown terms in the dictionary to get more info!
Best
Klaus
Re: Built in stack size ratio autofit
Thank you for the reply Klaus!
I have seen that page but missed that part that explained that fullscreenmode IS the function people were referring to.
In my case I need to select a ratio to focus on and then use the letterbox option. I really appreciate this.
I have seen that page but missed that part that explained that fullscreenmode IS the function people were referring to.
