I am using a navbar widget in my iOS app.
In my previous build and submission to the app store it worked fine.
touch an icon and it would go where it should.
This was made 3 years ago so I am assuming I made it in LC9.x
In my builds using 10.1 rc 3 it doesn’t.
it will work as expected only if I touch the label beneath the icon, but touching the icon does nothing.
I had noticed this on my iPad and thought perhaps I had positioned it too low and the icons were too small.
So I moved it up a bit and made it a tad bigger.
But when I run it through the simulator it is the same.
Both the iPad and the iPhone simulators only respond if I touch the label.
Touching the icon does nothing, no hilite or navigation.
Has anyone else seen (and solved) this?
Navbar widget only responds to labels being touched
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Re: Navbar widget only responds to labels being touched
Sorry.
It was a layering error on my part.
I had a text field that covered the icons.
On updating the app I musts have reversed the layering from my previous version.
Interestingly running the app in the IDE did not show this.
It was a layering error on my part.
I had a text field that covered the icons.
On updating the app I musts have reversed the layering from my previous version.
Interestingly running the app in the IDE did not show this.