My iOS app - Credit Roller

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Aduro91
Posts: 57
Joined: Sat Jul 22, 2023 8:49 pm

My iOS app - Credit Roller

Post by Aduro91 » Thu Apr 17, 2025 12:47 am

Hey guys,

Thanks to all the forum users that have replied to my questions, it hs helped me to produce Credit Roller: https://apps.apple.com/gb/app/credit-ro ... 6739968200

It's a trivia game in which players figure out films from their rolling credits. Players earn bonus points by guessing actors, actresses and the directors behind the camera. Full Credit Roller unlocks FOUR extra game modes, where players can trial their trivia on Horror, Sci-Fi, Fantasy and Acclaimed movies.

Let me know what you think if you have time. And any ideas on how to market it would be great!!

Hutchboy
Posts: 123
Joined: Wed Aug 01, 2018 2:57 pm
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Re: My iOS app - Credit Roller

Post by Hutchboy » Wed Aug 20, 2025 5:15 am

Hi,

Purchased your game and wanted to let you know even though it is advertised for iPhone, it works fine on my M4 Mac mini, running a beta of macOS Tahoe and has the option to view it full screen. Nice game and nice graphics effects. Congrats on getting it into the Apple Store. That hurdle is much more challenging for me to figure out than programming in LiveCode.

Aduro91
Posts: 57
Joined: Sat Jul 22, 2023 8:49 pm

Re: My iOS app - Credit Roller

Post by Aduro91 » Wed Aug 20, 2025 10:31 pm

Thanks very much Hutch!

If you ever need any help with that AppStore hurdle let me know, happy to help :)

I see you're working on your LOGO program. I remember a bit of educational software at school where we moved a turtle with code. Nice to see you're programming that with LiveCode. Is the aim to release on the AppStore as a coding educational app?

stam
Posts: 3088
Joined: Sun Jun 04, 2006 9:39 pm

Re: My iOS app - Credit Roller

Post by stam » Thu Aug 21, 2025 9:14 am

Congrats on getting to the App Store! Fun little game, thank you.
And yes, it works on MBP, perhaps you would consider offering a re-sized version for desktops?

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