Sliderrs - a modern Puzzle 15 iOS game

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Shmulik Miller
Posts: 2
Joined: Sat Jun 15, 2013 10:36 am

Sliderrs - a modern Puzzle 15 iOS game

Post by Shmulik Miller »

I’d like to share Sliderrs, a puzzle game I designed and programmed with LiveCode and published on the iOS App Store.

App Store game link:
https://apps-apple-com/il/app/sliderrs/id6448921359

Code: Select all

(Cant post links, but if you replace the "-" with "."
you'll get an active link to the App Store)
Sliderrs began with a familiar idea—the classic 15-puzzle—but I wanted to explore how it could feel as a modern mobile game rather than simply reproduce the original.

Some of the features I implemented include:

• Sliding multiple tiles in a single move
• Eight shuffle difficulty levels
• Configurable image hints and backgrounds
• Built-in images at several difficulty levels
• Creating puzzles from the camera or photo library
• A scoring system based on moves, time, and shuffle difficulty
• Saved best scores, Game Center support, autosave, and smart resume
• A fully custom interface, interactions, and animations

One of the most interesting development challenges was balancing the shuffle algorithm, puzzle-state variety, and scoring calculation so that different difficulty levels remained meaningful and comparable.

The entire game—from the gameplay logic and state management to the interface and App Store deployment—was developed with LiveCode.

I’d be interested to hear what other LiveCode developers think, particularly about the interaction design, difficulty system, and overall game experience.

Have a good one,
Shmulik
stam
Posts: 3220
Joined: Sun Jun 04, 2006 9:39 pm

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by stam »

Works well… how did u create the number graphics with some having rounded edge?
Shmulik Miller
Posts: 2
Joined: Sat Jun 15, 2013 10:36 am

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by Shmulik Miller »

Thank you.
stam wrote: Mon Sep 07, 2026 6:03 pm how did u create the number graphics with some having rounded edge?
well, actually the number tiles themselves do not have round edges.
The tiles are grouped with a roundRect graphic,
I set a "blendSrc" ink to the group and a "blendDstIn" ink to the roundRect graphic.
https://imgur-com/a/ynIU1lY
stam
Posts: 3220
Joined: Sun Jun 04, 2006 9:39 pm

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by stam »

Very nice, never occurred to me to do this!

Your URL doesn’t work btw
Emily-Elizabeth
Posts: 229
Joined: Mon Jan 03, 2022 7:10 pm
Contact:

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by Emily-Elizabeth »

You need to replace the dash "-" with a dot "."
stam
Posts: 3220
Joined: Sun Jun 04, 2006 9:39 pm

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by stam »

Sorry should have said: “content not available in your region” (UK)
Emily-Elizabeth
Posts: 229
Joined: Mon Jan 03, 2022 7:10 pm
Contact:

Re: Sliderrs - a modern Puzzle 15 iOS game

Post by Emily-Elizabeth »

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wAlhiCi.png (29.65 KiB) Viewed 36 times
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