A big release with a bunch of fixes, some new features and Linux support! We're also adding tutorials to the website to help out beginners. If you think there is something that needs to be added, let me know and we'll look at adding it.
https://www.hyperxtalk.com/
HyperXTalk 0.9.15 Released
Moderators: Klaus, FourthWorld, heatherlaine, kevinmiller, robinmiller
-
Emily-Elizabeth
- Posts: 231
- Joined: Mon Jan 03, 2022 7:10 pm
- Contact:
-
SirWobbyTheFirst
- VIP Livecode Opensource Backer

- Posts: 247
- Joined: Tue Jun 30, 2009 11:15 pm
Re: HyperXTalk 0.9.15 Released
This is pretty damn impressive Emily, I remember just a couple of month ago you mentioning you were working on it and to see this level of detail is fantastic.
-
Emily-Elizabeth
- Posts: 231
- Joined: Mon Jan 03, 2022 7:10 pm
- Contact:
Re: HyperXTalk 0.9.15 Released
Emily is the current reigning queen of this forum.
Am I correct in thinking that the parallel development of HyperXTalk and, oh yes, Livecode itself is a terrific thing? Does it speak to the miracle of the original HC paradigm, which just will not seem to die? And if so, why is it so damned marginal???
Craig
Am I correct in thinking that the parallel development of HyperXTalk and, oh yes, Livecode itself is a terrific thing? Does it speak to the miracle of the original HC paradigm, which just will not seem to die? And if so, why is it so damned marginal???
Craig
Re: HyperXTalk 0.9.15 Released
While it's a great language, there are drawbacks.
Chiefly animated graphics performance - you can tweak it so it kinda works but doesn't hold a candle to mainstream languages. We were enticed to buy into complied scripts that were meant to deliver performances much close to Python, but that went the way of the dodo (as many crowdfunded promises did).
And then there's the fact that almost all mainstream languages share patterns of coding which LC does not, which means people trained in C, Python, etc have a much harder time 'grokking' LC (even though it can be a much simpler and more elegant language in many respects).
Then of course you have the AI convenience factor of mainstream languages - Claude can almost completely independently create a full app with all graphical elements with only some minimal direction with for example SwiftUI, but cannot do the same with LC as this is based on binary stack files which AI cannot modify.
But really the biggest stumbling block in investing in LC is the question of if it will even be around in 5 years - the company has had to face difficult financial situations (clearly) and the fact that crowdfunded initiatives (like LC10, compiled scripts etc) are just dropped after the campaigns does not inspire confidence to new/uninitiated users.
Be honest, if you were starting from scratch and had to choose between a language that had millions of resources online and fully supported by AI or a language that has not become mainstream and which has few resources and only partially supported by AI, would you start with LiveCode? Most probably would not.
Those of us who get LC enjoy using it and find it a quicker development cycle, but how many have left the platform due to changes and uncertainties?
LC Create still hasn't delivered after a years - the AI idea was good, but too limited to be helpful (it needed full integration with a mainstream coding AI, which in turn means it needs to be based on text file format, not binary stacks...)
With AI, choice of language is much less important, you really can just choose the best language for the intended project and just direct AI to deliver, and that is much quicker and would likely deliver a more solid end product than months of manual work. The only argument not to do this is to enjoy the coding process yourself.
-
richmond62
- Livecode Opensource Backer

- Posts: 10457
- Joined: Fri Feb 19, 2010 10:17 am
Re: HyperXTalk 0.9.15 Released
What about both OXT Lite and the new IDE bulit on LCC 7.1.4 that can build standalones for Mac from 10.4 PCC right through to Mac 26 ARM?