None of the OSX exes worked on MacBook Pro - Fixed - was me

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BarrySumpter
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None of the OSX exes worked on MacBook Pro - Fixed - was me

Post by BarrySumpter » Sun Apr 24, 2011 5:14 am

Complete beginner with LiveCode.

Created executables of super simple "Hello World" for win and three OSx platforms.

Win worked.

None of the OSx worked properly on MacBook Pro.
I copied each of the OSX versions to the MBP desktop.
upon executing each
either a script box would open,
the app would run but not close,
or the app would not run at all.

Any help with OS X platforms would be greatly appreciated.
Last edited by BarrySumpter on Wed May 04, 2011 5:58 am, edited 1 time in total.
All my best,
Barry G. Sumpter

Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
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shaosean
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Re: None of the OSX exes worked on MacBook Pro

Post by shaosean » Sun Apr 24, 2011 6:46 am

You cannot create Mac applications on a Windows (or Linux) development box..

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Re: None of the OSX exes worked on MacBook Pro

Post by BvG » Sun Apr 24, 2011 9:29 am

I thought that mac os x should work, not mac classic tho.
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BarrySumpter
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Re: None of the OSX exes worked on MacBook Pro

Post by BarrySumpter » Sun Apr 24, 2011 10:16 am

shaosean wrote:You cannot create Mac applications on a Windows (or Linux) development box..

No, I'm sure I can.
Well with REALbasic I can.

I just don't know the exact tick boxes or steps to do it with LiveCode.

Nothing I've read so far (other than your post,lol) tells me I can't.

Easter weekend I think is keeping LiveCode support from answering my queries at the mo.

I'll post as soon as I get a definitive answer.
All my best,
Barry G. Sumpter

Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.

shaosean
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Re: None of the OSX exes worked on MacBook Pro

Post by shaosean » Sun Apr 24, 2011 2:07 pm

This was on the mailing list back in 2010

http://lists.runrev.com/pipermail/use-l ... tml#141537

Seems some people were able to make it work by zipping the Mac application on Windows and others were not (in the emails there is a note that even Rev support says it can't be done)..

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Re: None of the OSX exes worked on MacBook Pro

Post by FourthWorld » Sun Apr 24, 2011 6:23 pm

How does RealBASIC set the OS X executable bit from an OS that has no concept of an executable bit?
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Re: None of the OSX exes worked on MacBook Pro

Post by wsamples » Sun Apr 24, 2011 8:23 pm

OS X standalones built in Linux seem to run just fine without any special effort :)

BarrySumpter
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Re: None of the OSX exes worked on MacBook Pro

Post by BarrySumpter » Thu Apr 28, 2011 9:11 am

I keep trying to reply to verify there issues but I keep pressing the save button then back and loose all my posts.
grrrrrrr.
That save button should be well out of the way of the submit button.

I had unticked a number of items in the
Standalone Application Settings

Should have the
Search for required inclusions when saving the standalone application
ticked on

Then all executable build in LiveCode 4.6.1 are working as they should without setting any bits.
REALbasic acts the same without setting any bits.
hth

Still having error with android build.
And its driving me mad!
Last edited by BarrySumpter on Sun May 01, 2011 12:47 am, edited 1 time in total.
All my best,
Barry G. Sumpter

Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.

doc
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Re: None of the OSX exes worked on MacBook Pro

Post by doc » Thu Apr 28, 2011 2:14 pm

Hey folks, I'm using Windows 7 with LC (Build 1130 Version 4.5.1) and have had no issues at all in creating executable Mac applications. In the standalone settings, I have been selecting Mac OS X (Universal) and saving as a standalone.

I then zipped up the application folder that contains the .app file and emailed it to myself so I could grab it on the Mac Mini. After downloading the file on the mini, it self extracts as usual and double-clicking on the standalone open the application (after answering a security related question about opening a download file). The mini is running OS X 10.6.7

I've attached an image of my latest results, and this has never failed to work for me without any difficulties or extra configuration requirements at all.

Best regards,
-Doc-
Attachments
mac_test_app.jpg
mac_test_app.jpg (11.53 KiB) Viewed 7438 times

BarrySumpter
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Re: None of the OSX exes worked on MacBook Pro

Post by BarrySumpter » Sun May 01, 2011 12:55 am

I wanted a MACmini for a long time.

But went with the MBP instead.

Thanks for posting that confirmation using zip files and not having to change bits.

Even in REALbasic, since I only compiled very seldom,
I was always confused as to which version of MAC OS X was tartgeted to which platform.

I always wanted the designers to include a note when selecting the target platform as to which OS it is for.

Don't know where all my posts end up....


Just to confirm RR tech support tells me the Build bug in WinXP for Android should be fixed soon.
All my best,
Barry G. Sumpter

Deving on WinXP sp3-32 bit. LC 5.5 Professional Build 1477
Android/iOS/Server Add Ons. OmegaBundle 2011 value ROCKS!
2 HTC HD2 Latest DorimanX Roms
Might have to reconsider LiveCode iOS Developer Program.

doc
Posts: 148
Joined: Fri Jun 09, 2006 4:30 pm

Re: None of the OSX exes worked on MacBook Pro

Post by doc » Sun May 01, 2011 4:01 am

Hello Barry,
I access the Mini and Win 7 using a KVM switch.
Just a couple of quick key presses and I can go from one to the other depending on what I want or need to be doing. I've never cared for dual booting and felt that purchasing a copy of Win 7 outright (with or without Parallels) was just too cost prohibitive...

I can dual boot the Win 7 box into Linux should I decide that I want or need to use a native hardware configuration, but I also have a copy that I can run using Virtual Box on either the Mini or Win 7 box also. Going with the Mini and KVM switch combo was the perfect solution for me.

Although I don't yet have the hardware (phone), I'm getting ready to take LC for Android for a spin pretty quickly using only the emulator, which I already have installed... What's strange is that I *do* have an iPhone, but I really am not much interested in developing for the iOS side of things.

Best regards,
-Doc-

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