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kpeters
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by kpeters » Sun Jul 22, 2007 8:11 pm
Not working - what am I doing wrong. Docs say to use 'go .. in window' in this case - at least that's how I interpret it.
TIA,
Kai
Code: Select all
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on openStack
send "Continue" to me in 3 seconds
end openStack
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on Continue
visual effect "wipe down slow"
close this stack
go to stack "Login" in new window
end Continue
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malte
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by malte » Sun Jul 22, 2007 8:16 pm
hi kai,
try:
on Continue
visual effect "wipe down slow"
go to stack "Login" in the window of this stack
end Continue
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Klaus
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by Klaus » Sun Jul 22, 2007 8:30 pm
Hi Kai,
in other words visual effects only work in ONE window.
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kpeters
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by kpeters » Sun Jul 22, 2007 8:58 pm
Then how would you interpret this?
The visual effect command affects only navigation within a window. If you want to create a transition effect when moving between stacks, use the go...in window form of the go command:
visual effect wipe down
go stack "Index" in window "Part 2" -- replaces stack on screen
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Klaus
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by Klaus » Sun Jul 22, 2007 9:00 pm
Hi Kai,
but you could fake a visual effect with stacks, at least the "dissolve" one.
1. Use a repeat loop and set the blendlevel of stack one until it is totally transparent.
2. Hide this stack
3. Use another repeat loop and set the blendlevel of stack two to "fade" this one in
Know what I mean?
Regards
Klaus
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Klaus
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by Klaus » Sun Jul 22, 2007 9:02 pm
Hi Kai,
the docs are correct since this will take place in ONE window

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kpeters
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by kpeters » Sun Jul 22, 2007 10:00 pm
I'll take your word for it.
The docs are poorly written in part! In the example stated, if see a line saying ...'in window "Part 2" I infer that this refers to a second window.
That's just the way my brain works.
Guess I will take your blendlevel approach then - thanks!
Kai
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Klaus
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by Klaus » Mon Jul 23, 2007 7:18 pm
Hi Kai,
the blendlevel approach will be the better (crossplatform) choice, since the nice dissolve (a "fade out" actually) effect you see on the mac relies on QuickTime!
If QT is not installed (on windows) you will get this boring and ugly pixel dissolve effect you may know from Director.
You can check the difference by yourself:
...
set the dontuseqteffects to true
## switch QT OFF for transitions
## don't forget to switch it ON again later!
## do something with a dissolve effect and be prepared to be bored

...
Best
Klaus
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trevix
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by trevix » Sat Jul 11, 2020 12:01 pm
but you could fake a visual effect with stacks, at least the "dissolve" one.
1. Use a repeat loop and set the blendlevel of stack one until it is totally transparent.
2. Hide this stack
3. Use another repeat loop and set the blendlevel of stack two to "fade" this one in
Hi.
This does not seems to work on iOS simulator.
??
Trevix
OSX 14.6.1 xCode 15 LC 10 RC1 iOS 15> Android 7>
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Klaus
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by Klaus » Sat Jul 11, 2020 12:07 pm
It not only seems to!
Since we can only have one stack/window open at a time, this does not work on mobile at all.
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trevix
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by trevix » Sat Jul 11, 2020 12:15 pm
I was referring to this:
Code: Select all
repeat with U = 0 to 100
set the blend level of image "something" to U
end repeat
Somehow is not fading/redrawing on the simulator (ok on OSX). No matter if inter a delay in the loop
But I don't see why it could not be:
Code: Select all
repeat with U = 0 to 100
set the blend level of image "something" to U
end repeat
set the blend level of image "something2" of stack2 to 100
go visible stack2
repeat with U = 100 down to 0
set the blend level of image "something2" to U
end repeat
But on simulator doesn't work
Trevix
OSX 14.6.1 xCode 15 LC 10 RC1 iOS 15> Android 7>
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Klaus
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by Klaus » Sat Jul 11, 2020 12:40 pm
Well, you quoted my "stack" trick!
Sorry, no idea why this does not works in the simulator.
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jacque
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by jacque » Sat Jul 11, 2020 5:35 pm
BlendLevel is one word. Try it that way, it should work.
Jacqueline Landman Gay | jacque at hyperactivesw dot com
HyperActive Software | http://www.hyperactivesw.com
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trevix
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by trevix » Sun Jul 12, 2020 8:34 am
Ok: in order to make it work I had to do a send in time > loop.
Boh. Thanks anyway for your answers.
Trevix
OSX 14.6.1 xCode 15 LC 10 RC1 iOS 15> Android 7>