hello
I will try to explain:
field 1 = units
field 2 = duration
field 3 = increments
field 4 = results
button1
and something like:
on mouseUp
get field 1
get field 2
put (field1/field2)*field3 into field 3
repeat until someother mouseUp thing
end mouseUp
ok, i know it's not correct, here's the concept:
suppose i want to simulate a speedometer
field one is miles
field two is time (as in per hour)
field three increases over time and shows how many miles travelled
the slider would simulate a gas pedal
the process would continue to run as long as a button is not clicked
when a "disable" button is pressed the process stops. when the "disable" button is clicked again the process starts again.
ok... so i need something that contiunues until some other action is taken.
what i have tried so far gets me into a 'loop' i can't get out of and i have to force quit Rev application.
any suggestion or example would be appreciated.
thanks
homer
timer/counter question
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Dear Homer,
You are looking for code similar to the scripts below. I'm posting an untested example, which only looks like what you need but you will have to adjust it yourself.
Best,
Mark
You are looking for code similar to the scripts below. I'm posting an untested example, which only looks like what you need but you will have to adjust it yourself.
Code: Select all
local lUnits,lInterval,lSomething
on mouseUp
if lUnits is empty then
-- initialize
put fld 1 into lUnits
put fld 3 into lInterval
put fld 4 into lSomething
end if
if the hilite of me is false then
set the hilite of me to true
goCounting
else set the hilite of me to false
end mouseUp
on goCounting
if the hilite of me is true then
put timer() into fld 5
send "goCounting" to me in lInterval millisecs -- or secs?
end if
end goCounting
function timer
-- we could put the following 2 lines together
put the thumbPos of scrollbar 1 into myIncrement
return (lUnits*myIncrement/lSomething)
end timer
Mark
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