it will be native deploy for........

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Fasasoftware
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it will be native deploy for........

Post by Fasasoftware » Mon Nov 21, 2011 11:03 pm

Dear Livecode Team,
iT will be a native deploy for xbox,psp3,nintendo wii,portable psp ???
Best Regards,

Lestroso :D

emdalton
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Re: it will be native deploy for........

Post by emdalton » Thu Dec 15, 2011 1:27 am

I would be interested in this feature. I'd like to be able to create multiplayer games and other multiuser interfaces, and game consoles seem the best way to do that.
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FourthWorld
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Re: it will be native deploy for........

Post by FourthWorld » Thu Dec 15, 2011 2:42 am

Possible, but given the trend it seems unlikely:

Mobile Surge Means Hard Times Ahead for Game Consoles
http://www.mobiledia.com/news/118423.html

Video game consoles are ‘fundamentally doomed,’ Ultima creator says
http://www.bgr.com/2011/11/30/video-gam ... ator-says/

OnLive brings console-like gaming to Android phones, tablets
http://androidos.in/2011/12/onlive-brin ... s-tablets/
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emdalton
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Re: it will be native deploy for........

Post by emdalton » Sat Dec 17, 2011 11:20 am

Actually, what about using homebrew linux implementations? For example, there's a Debian port for the Wii. At least, it could make it easier to design multiplayer games.
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Re: it will be native deploy for........

Post by FourthWorld » Sat Dec 17, 2011 4:58 pm

emdalton wrote:Actually, what about using homebrew linux implementations?
If it runs x86 the current LiveCode engine for Linux should do well. But for systems running ARM, we'll have to wait for an ARM compile:
http://quality.runrev.com/show_bug.cgi?id=1559
Richard Gaskin
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