I have decided to take a moment out of my usual crazy ideas and build something in Revolution thats based around visuals rather than code. Therefore I thought why not try my hand at writing somewhat of a window manager and have been making great strides with it, using a combination of groups and images, I have created a very sophisticated system and also created code to create, delete and make the windows react to changes such as being deactivated when another window is clicked or when the desktop is clicked.
However one particular thing I've noticed is that if I switch to the Pointer tool in Revolution (I haven't quite figured out how to do moving and resizing YET!) and then click on the group representing the window (All the images are contained inside a group which makes state changing and relayering really easy, I love it!) and move it around, it seems to cause clipping and flickering and I figured if the window contents get particularly complex that could be quite noticable to an end user.
Now I understand that when your dealing with direct 2D graphics and not buffering them clipping is bound to happen, however having seen the ability for the Graphics object in Java to buffer images, I was wondering if Revolution had any sort of way to do so.
I'm doing this mostly as a little side project to my usual work of background systems such as servers and what not however it's always handy to know a little bit more, I never know when this sort of solution may fit the bill. Additionally, once I have finalized my system, I'm more than happy to share it around so others can benefit from it, again you never know when something new might come in handy.

With Regards, Michael.