
Is there an official "does not yet work in iPhone 5" from RunRev?
Thanks, any help will be highly appreciated.
/Carl
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller


 
 Hi Dixie, all are ARMv7 instruction set devices, so ... probably unuseful to build universal (bigger code) with old LiveCode and old XCode.Dixie wrote:I have recently updated one of my apps in the iTunes Store... 'tickerTape'
I used liveCode 5.5.1, xCode 4.4.1
The standalone settings iPhone,iPod, 4.3 or later, Universal...
It runs on the iPhone 3GS, 4, 4S and 5... This I have witnessed with my own eyes...
Now I know that this recipe is working I can update the others
be well
Dixie



The speed of change in the Mobile space is making all of us frustratedstrongbow wrote:Just a little bit of frustration creeping through...!
 
  The accompanying notes are fulsome and outline the iOS 6.0 device builds as well as numerous bug fixes.  It is an update for version 5.5.2.  In particular, pages 6-7 of the notes are well worth reading though to get the setup you want to use with Mac OS X Snow Leopard, Lion or Mountain Lion.  The new approach to locating iOS development SDKs is most welcome and will be a great help for us all.
  The accompanying notes are fulsome and outline the iOS 6.0 device builds as well as numerous bug fixes.  It is an update for version 5.5.2.  In particular, pages 6-7 of the notes are well worth reading though to get the setup you want to use with Mac OS X Snow Leopard, Lion or Mountain Lion.  The new approach to locating iOS development SDKs is most welcome and will be a great help for us all.