MobileApps: Which way do you use to handle multiple screens?

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Which way do you handle multiple screen-resolutions for mobile Apps?

one substack per device/resolution
0
No votes
mobGUI with auto geometry
1
33%
mobGUI without auto geometry
0
No votes
(own) script for auto-resize
2
67%
another way (please describe)
0
No votes
 
Total votes: 3

DevBoyLars
Posts: 216
Joined: Wed Feb 27, 2013 9:04 pm

MobileApps: Which way do you use to handle multiple screens?

Post by DevBoyLars » Wed Apr 24, 2013 10:44 am

Hi,
I'm very new to LiveCode and I've to find my way to develop mobile Apps.

So I'm interested in which way do you handle multiple screen-resolutions?

DevBoyLars
Posts: 216
Joined: Wed Feb 27, 2013 9:04 pm

Re: MobileApps: Which way do you use to handle multiple scre

Post by DevBoyLars » Wed Apr 24, 2013 11:15 am

If you're using your own script: Please tell me, how you handle un-proportional resolutions like iPhone 4 vs. iPhone 5

Simon
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VIP Livecode Opensource Backer
Posts: 3901
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Re: MobileApps: Which way do you use to handle multiple scre

Post by Simon » Wed Apr 24, 2013 11:38 pm

You've seen this?
http://forums.runrev.com/phpBB2/viewtop ... =8&t=14859
Down at the bottom is Chipp's stuff.

Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!

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