Best scale way?

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DevBoyLars
Posts: 216
Joined: Wed Feb 27, 2013 9:04 pm

Re: Best scale way?

Post by DevBoyLars » Wed Feb 19, 2014 8:12 am

jacque wrote:I don't see anything wrong with your "exactFit" images, they look correct to me. What would you like it to do instead? There are other scaling options available if exactFit isn't what you want.
Just have a look at the tab-bar on the iPad. It's to big. Just look at the App-Store how big it should be on an iPad.

The cool thing on LiveCode should be to build my visual/GUI things by WYSIWYG. The old version of MobGUI was very helpfully, because you can set up your stack by device. The new version cut this feature off for the new scaling-feature of LC 6.5. But I miss a feature, where I can set for single objects or groups that they (and only they) resize proportionally. But RunRev didn't think as far, so I have to use tools like altMobileResizer, which can do this for me - visually. But badly it wan't work correctly with the latest version of MobGUI.

So I'm very unhappy with all this workarounds -.-

Simon
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Re: Best scale way?

Post by Simon » Wed Feb 19, 2014 8:20 am

Hi DevBoyLars,
You should post about this in the mobGUI forum, John (the maker of mobGUI) is very very good at adding stuff.

Simon
I used to be a newbie but then I learned how to spell teh correctly and now I'm a noob!

DevBoyLars
Posts: 216
Joined: Wed Feb 27, 2013 9:04 pm

Re: Best scale way?

Post by DevBoyLars » Wed Feb 19, 2014 8:44 am

Simon wrote:Hi DevBoyLars,
You should post about this in the mobGUI forum, John (the maker of mobGUI) is very very good at adding stuff.

Simon

Done :)

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